﻿using SteamGroupPlayers.Utilities;

namespace SteamGroupPlayers.Model
{
    public class Game : NotifyPropertyChanged
    {
        #region Properties
        public string Name { get; set; }
        public int AppID { get; set; }
        public double PlayedAll { get; set; }
        public double PlayedRecent { get; set; }
        public string Logo { get; set; }
        public string StoreLink { get; set; }
        #endregion
    }
}
